🤑 GW2 Slothasor Salvation Pass Raid Guide - Dulfy

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To get to Slothasor, you have to kill some Slublings. The Area. The fight against Sloth takes place in the whole cave. The floor is completely covered with.


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Raid guide: Wing 2 - Slothasor

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GW2: How to Eat a Shroom - Slothasor Tutorial

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To get to Slothasor, you have to kill some Slublings. The Area. The fight against Sloth takes place in the whole cave. The floor is completely covered with.


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Guild Wars 2 - Quick Raid Guide - Slothasor - Boss 1 - Wing 2 / 1080p 50fps

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api-shop.ru › wiki › Guide:Raid_Wing_2_-_Salvation_Pass.


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In order to arrive at Slothasor, the first boss from Salvation Pass, you must kill four You will have to guide Slothasor through the cleaned parts of the arena.


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Gw2 - How to kill Slothasor the right way !! ( no mushroom - stand on poison challenge)

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GW2: Kitty's Guide to Slothasor (Condi SB Soulbeast POV)

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Guild Wars 2 - Slothasor Full Guide \u0026 Kill Demonstration!

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25/02 Patch Update | Benchmarks ✓ | Builds ✓ | Raid Guides ✓ | Team This is useful for cleansing the Fear at Slothasor or for the Torment at Dhuum as it can.


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Slothasor Raid Training \u0026 Guide!

If the player with the slubling goes downstate, the challenge mode fails. Sort out before the fight who will take care of the fear after the attack. The fight against Sloth takes place in the whole cave. When you get fixated move to the next tankspot. Keep Sloth always close to the center and move him the least possible. Don't run through the poisonshrooms to the wall, use a cleared way. Green shrooms can be eaten by slublings. Again, pull and kill slublings as fast as possible while not killing your players. Don't pull and kill them. Every 30 seconds a random player gets targeted by sloth. Slublings appear every 30 seconds. Tacic 2: Edge. If the player with the poison goes downstate, dies or uses a white shroom, the poison will get placed down automatically. Wait until the eating animation is over. As slubling you switch sides. A green skull above the player characters head shows, who has the volatile poison at the moment. Always keep an eye on his HP, to prepare for CC. You can have up to four AoEs at the same time. As soon as the fight starts, the corridor will cave in and the room cant be left. They spit projectiles on players which applies random conditions. The Pre-Event. The AoE lasts for 85 seconds. The damageclasses then can easily cleave them to dead. Weaponskills are disabled. While holding the slubling you can use your utility skills like normal. Stay on one spot until all three AoEs are placed. At minutes resttime, every 25 seconds a random player gets the volatile poison and a SAT. Tactics and Tasks. Every green shroom has a poison-aoe underneath. Green shroom respawn after 60 seconds. If you die as slubling, you go downstate and transform back. Developed Slublings. Players getting hit, can get up to 8 stacks "burnning". You can interrupt it easily. Don't take any risks.

Normal Mode. A purple diamond shows wich player is fixated at the moment. Check after the attack if players are downstate and rez them if needed.

This tactic is only used whenever a "Volatile Poison" is placed badly and the center of the arena is covered.

This attack repeats every 45 seconds. If the slubling is thrown on the ground, the challenge mode will fail, though the fight goes on. The projectiles from the developed slublings slothasor gw2 guide be reflected. If one does not throw the slubling within the 30 seconds, the challenge mode fails.

The slubling can be thrown with 1 to another player. Dodge twice, protect yourself with Distortion or use blocksills. Happens to often. This web page the whole fight one player has to hold the little slubling, to pass the challenge mode.

To start the challenge mode, you have to fullfill 2 tasks: 1. If you get fixated you may have to walk through Sloth once. If the fixed player goes downstate, dies or eats a white shroom, another player will randomly get fixated.

As soon as sloth wakes up again, all players will get the condition "Fear". This mechanic can be interrupted with CC. Tacic 1: Mid. The fight starts with one player eating the first white Shroom close to the cave entrance.

Sloth stands still and polders with both hands on the ground. Slothasor gw2 guide drop the poison behind the group and close to the wall. With the SAT a poison aoe can be placed down. The golden slubling has to be banished from his place. Challenge Mode. Move Slothasor from one spot to another as fast as possible, so the Poisonshrooms don't respawn under the group.

After you transformed, double dodge away from the group. Sloth stands still and breathes fire in front of him. The Area. The "holder-class" should have enough healt and healingpower to survive alone.

Fixed tank. Watch out for your slubling players! Every 50 seconds a white shroom will appear. Dodge out of them afterwards. They spit projectiles on players, which applies random condtitions and corrupt boons into conditions.

Under each player 3 small aoe-fiels appear every second. The floor is completely covered with poison. The big golden shroom in the middle of the cave has to be eaten by a slubling. Sloth gets moved from the position of one white shroom to the next one, always staying close slothasor gw2 guide the wall.

White shrooms can be "used" to turn into a slubling for 45 seconds. You can be attacked and killed by other players but are immune to Sloths attacks. As slubling a player can eat green shrooms or transform back. The easiest class for this is heal herald. After 3 seconds, each second, 3 rocks fall down click the following article in each aoedealing damage to players and knocking them down.

Sloth lays on the ground, starts sleeping, becomes invulnerable and gets a breakbar. Players getting hit, will get a ton of random conditions.

Chronomancer should pull the slothasor gw2 guide with Temporal Curtain focus 4 inside the bosses hitbox. Volatile Poison. You can remove the Poisonshrooms as Slubling.

The poison aoe will grow slowly over time. The fixated player can stay behind Slothasor aswell during this attack or double dodge. This is the most used tactic for Slothasor. If the shroom disappears, the poison aoe does aswell. If the poison is not placed down within 8 seconds, it gets placed down automatically, where the player is located.

Like that you don't cover the whole area and have enough place where you're secure. Tell your group when you transform into a slubling and when you transform back.

While tanking like this, it's important to let Sloth face the wall at each tankspot. Every player gets 30 seconds time to throw the slub to the next player. Distribution of tasks short version.

White Shroom. Don't get hit by this attack! Stay behind the boss and you wont get hit. In 4 spaces sorted like a square 4 white shrooms will appear during the fight. While holding the Slubling, you get a 30 seconds buff. How to transform into one, you will learn below.